Making Mathematical Art with L-Systems

Making Mathematical Art with L-Systems

Tom Rocks Maths intern Max Cairney-Leeming explains how to make mathematical art using Lindenmayer Systems…

L-systems consist of lists of symbols which represent a drawing function, and a set of rules that are applied to the symbols iteratively. Starting from a simple axiom – often just a straight line – complex systems can be generated which demonstrate fractal-like behaviour. The Heighway Dragon Curve is one such example, as well as realistic plants and trees that are used in animations in films and video games.

Produced by Max Cairney-Leeming with assistance from Dr Tom Crawford. Max is a second year student studying Maths and Computer Science at the University of Oxford. Tom is an Early-Career Teaching and Outreach Fellow at St Edmund Hall:

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Thank you to the following for providing images/video clips under a Creative Commons licence:
Ryoichi Mizuno

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